Tampilkan postingan dengan label Realism. Tampilkan semua postingan
Tampilkan postingan dengan label Realism. Tampilkan semua postingan


Back in May, the Italian director Matteo Garrone gave an interview to Variety about his new project, a movie called The Tale of Tales. He had just begun shooting the film, which is based on a 1636 book of fairy tales by the Neapolitan poet Giambattista Basile, after a painstaking search location from Sicily all the way to Friuli. Which, fine. Directors from Europe are after all free to mine the rich cultural and geographic holdings of their countries, Still, going all the way back to folklore is something we might expect from Alexander Sokhurov or maybe Guillermo del Toro, certainly not from Matteo Garrone, who has up to now seemed like the meanest motherfucker alive in realist cinema.

Garrone's big hit, Gomorrah, which swept film festivals around the world in 2008, begins with a gang murder carried out in a tanning salon and concludes with the image of the corpses of two boys carried to the edge of a deserted beach and dumped, by a bulldozer, in the surf. In between, five stories form a picture of almost unbelievable poverty and hopelessness as the outskirts of Naples tear themelves apart under the influence of its latter-day mob overlords, the Camorra. The Camorra, according to Garrone and Roberto Saviano, who wrote the source novel for the movie, are not only violent and cruel but increasingly inextricable from the world economy—a title notes at the end that the Camorra clans were the largest organized contributor to the rebuilding of the World Trade Center. So Gomorrah is a pretty fulminant piece of social criticism, a real work of consciousness-raising about globalization and its attendant woes, and it's a surprise to find that Garrone seems to be abandoning politics completely.

In the Variety interview, Garrone's very vocabulary is suspicious. He goes into some detail, in particular, on the "fabular" quality of his work. "Fabular" is not really a signal word for political commitment, nor is it one I would think of when I was trying to describe Gomorrah; it is, however, Italo Calvino's official epithet-along with "inventive" and "delightful," it's one of the words that Anglo-American critics use to patronize Calvino in relation to his big brothers Borges and Nabokov. Garrone, in fact, name drops Calvino, who of course had an affinity for folk tales and who apparently described Giambattista Basile as "a deformed Neapolitan Shakespeare." So what's going on in Garrone's career right now? Is he a realist hardbitten going soft? An ossifying radical? An overpraised director indulging himself? It's instructive, of course, to look at Calvino's own artistic trajectory—Calvino did, after all, begin literary life as a dedicated communist and chronicler of the Italian resistance—but to answer the question we really have to widen the field of criticism to look at Garrone's most recent movie, which came out in 2012, and at Italian cinema as a whole.


I pointed out in my last article about Italian movies that no other national cinema in the world is so concerned with its own mythology. You can go back and read the post if you want. Keeping this in mind, though, and keeping also in mind that this is the country of neorealism and its long, long legacy, I trust you to understand that it's a pretty daring maneuver, dialectically speaking, to title your movie Reality, which is what Garrone has done.

Reality is the story of a Neapolitan fishmonger named Luciano, a charming, hardworking man, popular in his community but desperately poor, supporting his children with help from a smuggling business That his wife coordinates through her ​​job at a local shopping mall. His living situation is a bizarre, postmodern amalgamation, an apartment in a rotting nineteenth-century tenement full of bright, cheap plastic furniture from the mall. As a favor to his kids, he auditions for Big Brother, and then, when he gets a callback, sinks into obsession with disturbing, pathetic speed. His perspective on life shifts drastically. Suddenly everything in Naples is speaking to him—customers from Rome are undercover TV people monitoring his behavior, beggars are wearing wires, and even celebrities are in town to watch him. The world is no longer simply a place to exist; it's a living organism with a mind made ​​of pure judgment, and that mind is for the moment trained on him. Fixated on earning the approval of his newfound judge, he begins to give his possessions to the poor; he sells his fish stand; he sinks money into expensive clothes and, finally, when it's impossible to avoid the truth that he is not going to be on the show, he becomes catatonic.

Luciano is played by Aniello Arena, an ex-Camorrista serving a life sentence for murder, and most of the movie was shot on location in a Neapolitan tenement. These two features, location shooting and nonprofessional actors, are of course the hallmarks of neorealist mise-en-scene, and considering them alongside the title I think it's clear what this movie is gunning for: neorealism itself, the sacred cow of Italian cinema, and all of its stylistic descendants.

Anglo-American readings of neorealism have trouble with the term "realism." Our understanding of the term is contaminated by the "analytic" realism of 19th-century France, a style epitomized by Émile Zola and his approach to literature as a kind of science—variables care fully controlled, laboratory conditions maintained, causes and effects scrupulously recorded. Neorealism, ironically, follows in an older tradition. Italian art in the 19th century was inflected by a pretty idiosyncratic reading of Hegel, focusing inordinately on idealism and subjectivity and the world-spirit in order to be ideologically palatable in an overwhelmingly Catholic country. Materialists like Zola were therefore unwelcome. Mussolini, obviously, doubled down on this. As a result, what Rossellini and De Sica and the first generation of neorealists had to refer to when they approached "realism" was not Zola and Flaubert but a neoclassical relict, a style that ultimately came down from Aristotle. With certain modifications, this bloomed into neorealism, a relaism peculiarly concerned with the mind.

The analytic approach is still current, especially on film and especially in the era of globalization—just look at Syriana, Traffic, The Wire, The Class, or, if you really want to, Babel. All of these, to some extent, show us society from butterfly to hurricane. Since the 19th century, the influence of this approach to realism has become so pervasive that it's tempting to apply it to neorealism. But on close analysis it rarely holds up. If Zola (or David Simon) had directed Bicycle Thieves, we would meet the corrupt officials who built its hero Ricci's house, the absent father who drove the eponymous thieves into poverty, and so on. Bicycle Thieves instead strikes its main character cruelly and randomly with disaster, and the story that unfolds thereafter takes place in a Rome so dreamlike it's practically a De Chirico. Ricci and his son repeatedly turn a corner and find themelves on the other side of the city, and wherever they go there are people whispering messages, metaphors, prophecies, in some cases shouting them. Neorealism was, with few exceptions, a fantastic, fabular movement.


Critics who are not in touch with this sensibility have made ​​the mistake again and again of attacking Italian directors whenthey start to indulge in dreamy aestheticization. It's not just foreign critics, either: Italian Marxist luminaries like Luigi Chiarini and Guido Aristarco wrote polemic after polemic against Rossellini and Fellini when they thought those directors had let their art split from their politics—they had abandoned analysis, they had abandoned the plight of the common people. In reality Rossellini and Fellini always been open about the fact that, for them, politics was a subcategory of aesthetics. Cesare Zavattini, the neorealist mouthpiece who wrote Bicycle Thieves and Umberto D., said, "In America, lack of subjects for films causes a crisis, but with us such a crisis is impossible. One can not be short of themes while there is still plenty or reality. " For the neorealists, reality contained themes, which is to say that themes were real things, as real and almost as tangible as physical objects. You could point a camera at them and there they were. The world was a conscious, judging, thinking organism, the ongoing work of some author or body of authors, speaking a language that was abstruse but finally intelligible. This tendency persists through thirty years of Italian cinema, even in the iconoclasts—Pier Paolo Pasolini's essay "A Cinema of Poetry" concerns itself with exactly how, from a semiotic point of view, we read meaning into the world. You'd be forgiven for thinking this sounded deeply Catholic, or on the other hand deeply paranoid. Or both. If so, you're starting to see the track of thinking that Reality is following in and, I think, concluding.

Because the biggest difference in sensibility between Reality and its neorealist forebears is that Reality does not pretend to be naïve. Old neorealism always needed to seem innocent and trusting for its points to go over, but Reality is free to be as erudite and as polemical as it likes. (The big joke of the movie is Lacanian—what rhymes with "Big Brother?") Its obvious soft target is reality TV, which it sets up as the godhead of conservative idealism: an art form eager to impose themes on its content, to collapse its shows, who are, after all, real people, into types, into winner and loser, in and out, and to invite the viewer to judge them all. Its forays into socio-religious critique (there's a scene in Reality in which some nuns think Luciano is asking about Christ when in fact he's asking about two TV people who are in their church) let it use this as a metaphor for Catholicism's stranglehold on Italian culture, putting it into the honorable tradition of anti-religious cinema. But its metafictional machinery allow it to make the much broader critique that each entry in the canon of Italian cinema is poisoned by solipsism.

This all comes together in the incredible final sequence of the movie, in which Luciano, finally out of his mind, sneaks into the Big Brother house in Rome, slinks along the one-way mirrors and recording equipment in something like a trance, and finally slumps on a backstage couch, giggling blissfully, as the camera pulls back steadily, higher and higher, revealing nothing but blackness outside the annex. It pulls up impossibly high, until you can see all of Rome, and there is not a single light, anywhere, except the light from the Big Brother house. The whole world is black except the sliver animated by Luciano's unhinged consciousness. There are no points of reference, nothing to hold onto, except a giggling idiot watching live reality TV through a one-way mirror. The credits roll.

Reality, then, with its blunter-than-blunt title and its all-devouring satire, is a reductio ad absurdum of the neorealist project, burning everybody from Rossellini to Scola down into pig iron. Paolo Sorrentino's The Great Beauty considers the crushing weight of the canon, but Reality actively wants to destroy it. Neorealism is, ultimately, fantasy just by a different name, and given that, Garrone's new career move is quite easy to understand. Why multiply entities beyond necessity? Kill the canon and simplify. A motor car is more beautiful than the Nike of Samothrace.

Neoreality

Posted at  12.50 - by Unknown



Back in May, the Italian director Matteo Garrone gave an interview to Variety about his new project, a movie called The Tale of Tales. He had just begun shooting the film, which is based on a 1636 book of fairy tales by the Neapolitan poet Giambattista Basile, after a painstaking search location from Sicily all the way to Friuli. Which, fine. Directors from Europe are after all free to mine the rich cultural and geographic holdings of their countries, Still, going all the way back to folklore is something we might expect from Alexander Sokhurov or maybe Guillermo del Toro, certainly not from Matteo Garrone, who has up to now seemed like the meanest motherfucker alive in realist cinema.

Garrone's big hit, Gomorrah, which swept film festivals around the world in 2008, begins with a gang murder carried out in a tanning salon and concludes with the image of the corpses of two boys carried to the edge of a deserted beach and dumped, by a bulldozer, in the surf. In between, five stories form a picture of almost unbelievable poverty and hopelessness as the outskirts of Naples tear themelves apart under the influence of its latter-day mob overlords, the Camorra. The Camorra, according to Garrone and Roberto Saviano, who wrote the source novel for the movie, are not only violent and cruel but increasingly inextricable from the world economy—a title notes at the end that the Camorra clans were the largest organized contributor to the rebuilding of the World Trade Center. So Gomorrah is a pretty fulminant piece of social criticism, a real work of consciousness-raising about globalization and its attendant woes, and it's a surprise to find that Garrone seems to be abandoning politics completely.

In the Variety interview, Garrone's very vocabulary is suspicious. He goes into some detail, in particular, on the "fabular" quality of his work. "Fabular" is not really a signal word for political commitment, nor is it one I would think of when I was trying to describe Gomorrah; it is, however, Italo Calvino's official epithet-along with "inventive" and "delightful," it's one of the words that Anglo-American critics use to patronize Calvino in relation to his big brothers Borges and Nabokov. Garrone, in fact, name drops Calvino, who of course had an affinity for folk tales and who apparently described Giambattista Basile as "a deformed Neapolitan Shakespeare." So what's going on in Garrone's career right now? Is he a realist hardbitten going soft? An ossifying radical? An overpraised director indulging himself? It's instructive, of course, to look at Calvino's own artistic trajectory—Calvino did, after all, begin literary life as a dedicated communist and chronicler of the Italian resistance—but to answer the question we really have to widen the field of criticism to look at Garrone's most recent movie, which came out in 2012, and at Italian cinema as a whole.


I pointed out in my last article about Italian movies that no other national cinema in the world is so concerned with its own mythology. You can go back and read the post if you want. Keeping this in mind, though, and keeping also in mind that this is the country of neorealism and its long, long legacy, I trust you to understand that it's a pretty daring maneuver, dialectically speaking, to title your movie Reality, which is what Garrone has done.

Reality is the story of a Neapolitan fishmonger named Luciano, a charming, hardworking man, popular in his community but desperately poor, supporting his children with help from a smuggling business That his wife coordinates through her ​​job at a local shopping mall. His living situation is a bizarre, postmodern amalgamation, an apartment in a rotting nineteenth-century tenement full of bright, cheap plastic furniture from the mall. As a favor to his kids, he auditions for Big Brother, and then, when he gets a callback, sinks into obsession with disturbing, pathetic speed. His perspective on life shifts drastically. Suddenly everything in Naples is speaking to him—customers from Rome are undercover TV people monitoring his behavior, beggars are wearing wires, and even celebrities are in town to watch him. The world is no longer simply a place to exist; it's a living organism with a mind made ​​of pure judgment, and that mind is for the moment trained on him. Fixated on earning the approval of his newfound judge, he begins to give his possessions to the poor; he sells his fish stand; he sinks money into expensive clothes and, finally, when it's impossible to avoid the truth that he is not going to be on the show, he becomes catatonic.

Luciano is played by Aniello Arena, an ex-Camorrista serving a life sentence for murder, and most of the movie was shot on location in a Neapolitan tenement. These two features, location shooting and nonprofessional actors, are of course the hallmarks of neorealist mise-en-scene, and considering them alongside the title I think it's clear what this movie is gunning for: neorealism itself, the sacred cow of Italian cinema, and all of its stylistic descendants.

Anglo-American readings of neorealism have trouble with the term "realism." Our understanding of the term is contaminated by the "analytic" realism of 19th-century France, a style epitomized by Émile Zola and his approach to literature as a kind of science—variables care fully controlled, laboratory conditions maintained, causes and effects scrupulously recorded. Neorealism, ironically, follows in an older tradition. Italian art in the 19th century was inflected by a pretty idiosyncratic reading of Hegel, focusing inordinately on idealism and subjectivity and the world-spirit in order to be ideologically palatable in an overwhelmingly Catholic country. Materialists like Zola were therefore unwelcome. Mussolini, obviously, doubled down on this. As a result, what Rossellini and De Sica and the first generation of neorealists had to refer to when they approached "realism" was not Zola and Flaubert but a neoclassical relict, a style that ultimately came down from Aristotle. With certain modifications, this bloomed into neorealism, a relaism peculiarly concerned with the mind.

The analytic approach is still current, especially on film and especially in the era of globalization—just look at Syriana, Traffic, The Wire, The Class, or, if you really want to, Babel. All of these, to some extent, show us society from butterfly to hurricane. Since the 19th century, the influence of this approach to realism has become so pervasive that it's tempting to apply it to neorealism. But on close analysis it rarely holds up. If Zola (or David Simon) had directed Bicycle Thieves, we would meet the corrupt officials who built its hero Ricci's house, the absent father who drove the eponymous thieves into poverty, and so on. Bicycle Thieves instead strikes its main character cruelly and randomly with disaster, and the story that unfolds thereafter takes place in a Rome so dreamlike it's practically a De Chirico. Ricci and his son repeatedly turn a corner and find themelves on the other side of the city, and wherever they go there are people whispering messages, metaphors, prophecies, in some cases shouting them. Neorealism was, with few exceptions, a fantastic, fabular movement.


Critics who are not in touch with this sensibility have made ​​the mistake again and again of attacking Italian directors whenthey start to indulge in dreamy aestheticization. It's not just foreign critics, either: Italian Marxist luminaries like Luigi Chiarini and Guido Aristarco wrote polemic after polemic against Rossellini and Fellini when they thought those directors had let their art split from their politics—they had abandoned analysis, they had abandoned the plight of the common people. In reality Rossellini and Fellini always been open about the fact that, for them, politics was a subcategory of aesthetics. Cesare Zavattini, the neorealist mouthpiece who wrote Bicycle Thieves and Umberto D., said, "In America, lack of subjects for films causes a crisis, but with us such a crisis is impossible. One can not be short of themes while there is still plenty or reality. " For the neorealists, reality contained themes, which is to say that themes were real things, as real and almost as tangible as physical objects. You could point a camera at them and there they were. The world was a conscious, judging, thinking organism, the ongoing work of some author or body of authors, speaking a language that was abstruse but finally intelligible. This tendency persists through thirty years of Italian cinema, even in the iconoclasts—Pier Paolo Pasolini's essay "A Cinema of Poetry" concerns itself with exactly how, from a semiotic point of view, we read meaning into the world. You'd be forgiven for thinking this sounded deeply Catholic, or on the other hand deeply paranoid. Or both. If so, you're starting to see the track of thinking that Reality is following in and, I think, concluding.

Because the biggest difference in sensibility between Reality and its neorealist forebears is that Reality does not pretend to be naïve. Old neorealism always needed to seem innocent and trusting for its points to go over, but Reality is free to be as erudite and as polemical as it likes. (The big joke of the movie is Lacanian—what rhymes with "Big Brother?") Its obvious soft target is reality TV, which it sets up as the godhead of conservative idealism: an art form eager to impose themes on its content, to collapse its shows, who are, after all, real people, into types, into winner and loser, in and out, and to invite the viewer to judge them all. Its forays into socio-religious critique (there's a scene in Reality in which some nuns think Luciano is asking about Christ when in fact he's asking about two TV people who are in their church) let it use this as a metaphor for Catholicism's stranglehold on Italian culture, putting it into the honorable tradition of anti-religious cinema. But its metafictional machinery allow it to make the much broader critique that each entry in the canon of Italian cinema is poisoned by solipsism.

This all comes together in the incredible final sequence of the movie, in which Luciano, finally out of his mind, sneaks into the Big Brother house in Rome, slinks along the one-way mirrors and recording equipment in something like a trance, and finally slumps on a backstage couch, giggling blissfully, as the camera pulls back steadily, higher and higher, revealing nothing but blackness outside the annex. It pulls up impossibly high, until you can see all of Rome, and there is not a single light, anywhere, except the light from the Big Brother house. The whole world is black except the sliver animated by Luciano's unhinged consciousness. There are no points of reference, nothing to hold onto, except a giggling idiot watching live reality TV through a one-way mirror. The credits roll.

Reality, then, with its blunter-than-blunt title and its all-devouring satire, is a reductio ad absurdum of the neorealist project, burning everybody from Rossellini to Scola down into pig iron. Paolo Sorrentino's The Great Beauty considers the crushing weight of the canon, but Reality actively wants to destroy it. Neorealism is, ultimately, fantasy just by a different name, and given that, Garrone's new career move is quite easy to understand. Why multiply entities beyond necessity? Kill the canon and simplify. A motor car is more beautiful than the Nike of Samothrace.


So George Clooney and Sandra Bullock are astronauts. The camera floats in a beautifully realized 3D space. George Clooney is very confident and Sandra Bullock is very high-strung. The Russians, those motherfuckers, blow up a dead spy satellite with a missile, which triggers a chain reaction in which a cloud of bullet-like space debris knocks out most of the satellites over North America, cuts off connection with Houston and kills all the astronauts but George Clooney and Sandra Bullock. George Clooney eventually dies in a freak accident. Sandra Bullock grits her teeth and makes it back to Earth.

Gravity, Alfonso Cuarón's new movie, has inspired what seems to be an inordinate amount of boilerplate criticism. Not that boilerplate is anything new, obviously, but criticism of Gravity has been exceptional in both its laziness and its reverence. The few negative reviews, by and large, are no less lazy for being condescending; Vanity Fair calls it a "chick flick" and Bret Easton Ellis attacks it mainly by spoiling its ending. An interesting exception to this, though, is Richard Brody's recent article on the movie on the New Yorker's blog. His argument doesn't lend itself very well to summary because it coalesces around a series of concepts whose meanings become more subjective the more Brody tries to define them, but a reduction of it for Spook purposes is that Gravity's dedication to material realism, and the worldview that accompanies that realism, render it strangely flat. I'll quote him at length: Gravity is "a material fantasy that flatters the studious humanism of critics who honor the attention to so-called reality—which they define in terms of physical phenomena and everyday people—as an aesthetic endowed with a quasi-political virtue."

Brody's is far more perceptive criticism than the film has been getting, but it's worth noting that giving reality a "quasi-political virtue" is nothing new in cinema. (Brody uses "quasi-religious" in another article, which demonstrates how precisely he's using his terminology.) Reverence for a mystical idea of preserved reality is at least as old as Andre Bazin; Bazin himself said it was as old as the Pharaohs. Across his articles on liberal cinema, Brody argues basically that it's the business of political filmmaking not to record reality but to pass it through human subjectivity. Realism is a "musty, mild worldview"; it needs an injection of, you know, libidinal/visceral/intuitive/subjective/fantastic/imaginative energy to be compelling. The example he cites in support of this, bizarrely, is not a movie but Bill Clinton, who embodied in "the same great man" both the high-handed compromiser of 1990s consensus and, well. The fact that Brody is almost certainly aware of this Bazinian pedigree, that he seems to be using it as a way to claim classicism, does not make it any less flawed; moreover, it misses the extent to which Gravity really does focus on what he'd call "the inner life."

It seems futile to look for a developed sense of subjectivity in a movie that basically functions as a tech demo, but there is a clear narrative of personal growth in Gravity. Sandra Bullock's feelings of helplessness and abandonment find objective correlatives in the void, and like a success story in some cosmic Scared Straight program she finds the will to live again. Lingering shots of Chinese Buddhas and Russian Orthodox icons on the dashboards of spaceships draw a symbolic connection between self-control and salvation; the theme of rebirth is not so much suggested as screamed. Sandra curls up like a fetus in the International Space Station while umbilical hoses curl in zero-g around her; she swims out of a womblike escape pod in the last scene. The symbolism is both so specific and so pervasive that the entire movie looks like the protagonist's hallucination. The extravagance and triteness of this internal narrative doesn't make it any less internal; depicting the Inner Life isn't a sure path to aesthetic success.

Brody's article links to another one in which he briefly discusses Steve McQueen's movie Shame, which is an instructive comparison. I reviewed Shame a few years ago for this blog; you can go back and read the review if you want to, but the relevant takeaway right now is that Shame, like Gravity, is an exercise in astounding cinematic and dramatic technique that looks at its characters primarily as collections of problems. "Drama" is too strong a word for a movie like Shame—it's more like a case history. Gravity is the same way; the self-discovery and growing confidence of its hero read like a cure rather than an epiphany. These are stories told from a clinical point of view, preoccupied with both the material and the subjective as sites where things can go wrong. You can be addicted to sex, you can be trapped by the memory of your dead daughter, Carey Mulligan might attempt suicide in your bathroom or George Clooney might drift off into the void. If these two movie are afraid of anything, it's collapse: cascades of mechanical failures, personal neuroses, descents into the grotesque. The possibility of entropy is what's really scary. Their redemption narratives are really normalization narratives—Sandra Bullock and Michael Fassbender struggle to be socialized, not reborn, in spite of all of Gravity's fetus imagery. Of course, the re-establishment of normality is one of the oldest plots in the world, but in classical comedy the threat is simply conflict, not absolute unraveling.

Gravity, in filling its objective reality with subjective symbolism, simply unifies psychological collapse with material collapse. If The Wire, Syriana, Zero Dark Thirty and other pieces of analytic realism dramatize the operation of a complex system, then Gravity dramatizes the disastrous collapse of such a system; unlike the The Wire and friends, it insists that such a system only becomes dehumanizing when it collapses. What's really disappointing about Gravity, then, is its inability to imagine possibilities outside of the reestablishment of order. Bret Easton Ellis noted (albeit spitefully) that we never really think Sandra Bullock is going to die; this is probably because, symbolically interlinked with imperiled order itself, Sandra Bullock would be a vote of no confidence against the concept of complex, diversified society if she were to die. This doesn't seem to be something we're ideologically prepared for. So it's ideologically imperative that Sandra Bullock emerge a stronger person; it's likewise imperative to at least imply that the mechanical failure that drives the plot (which entails the breakdown of world communication) is more a nuisance than a death blow. Brody complains that Gravity reduces "the spectrum of human life to a narrow consensus of decency"; maybe that's because outside this narrow (and narrowing) consensus, all we can see is the void.

Kessler Syndrome: Gravity and the Fear of Entropy

Posted at  09.24 - by Unknown


So George Clooney and Sandra Bullock are astronauts. The camera floats in a beautifully realized 3D space. George Clooney is very confident and Sandra Bullock is very high-strung. The Russians, those motherfuckers, blow up a dead spy satellite with a missile, which triggers a chain reaction in which a cloud of bullet-like space debris knocks out most of the satellites over North America, cuts off connection with Houston and kills all the astronauts but George Clooney and Sandra Bullock. George Clooney eventually dies in a freak accident. Sandra Bullock grits her teeth and makes it back to Earth.

Gravity, Alfonso Cuarón's new movie, has inspired what seems to be an inordinate amount of boilerplate criticism. Not that boilerplate is anything new, obviously, but criticism of Gravity has been exceptional in both its laziness and its reverence. The few negative reviews, by and large, are no less lazy for being condescending; Vanity Fair calls it a "chick flick" and Bret Easton Ellis attacks it mainly by spoiling its ending. An interesting exception to this, though, is Richard Brody's recent article on the movie on the New Yorker's blog. His argument doesn't lend itself very well to summary because it coalesces around a series of concepts whose meanings become more subjective the more Brody tries to define them, but a reduction of it for Spook purposes is that Gravity's dedication to material realism, and the worldview that accompanies that realism, render it strangely flat. I'll quote him at length: Gravity is "a material fantasy that flatters the studious humanism of critics who honor the attention to so-called reality—which they define in terms of physical phenomena and everyday people—as an aesthetic endowed with a quasi-political virtue."

Brody's is far more perceptive criticism than the film has been getting, but it's worth noting that giving reality a "quasi-political virtue" is nothing new in cinema. (Brody uses "quasi-religious" in another article, which demonstrates how precisely he's using his terminology.) Reverence for a mystical idea of preserved reality is at least as old as Andre Bazin; Bazin himself said it was as old as the Pharaohs. Across his articles on liberal cinema, Brody argues basically that it's the business of political filmmaking not to record reality but to pass it through human subjectivity. Realism is a "musty, mild worldview"; it needs an injection of, you know, libidinal/visceral/intuitive/subjective/fantastic/imaginative energy to be compelling. The example he cites in support of this, bizarrely, is not a movie but Bill Clinton, who embodied in "the same great man" both the high-handed compromiser of 1990s consensus and, well. The fact that Brody is almost certainly aware of this Bazinian pedigree, that he seems to be using it as a way to claim classicism, does not make it any less flawed; moreover, it misses the extent to which Gravity really does focus on what he'd call "the inner life."

It seems futile to look for a developed sense of subjectivity in a movie that basically functions as a tech demo, but there is a clear narrative of personal growth in Gravity. Sandra Bullock's feelings of helplessness and abandonment find objective correlatives in the void, and like a success story in some cosmic Scared Straight program she finds the will to live again. Lingering shots of Chinese Buddhas and Russian Orthodox icons on the dashboards of spaceships draw a symbolic connection between self-control and salvation; the theme of rebirth is not so much suggested as screamed. Sandra curls up like a fetus in the International Space Station while umbilical hoses curl in zero-g around her; she swims out of a womblike escape pod in the last scene. The symbolism is both so specific and so pervasive that the entire movie looks like the protagonist's hallucination. The extravagance and triteness of this internal narrative doesn't make it any less internal; depicting the Inner Life isn't a sure path to aesthetic success.

Brody's article links to another one in which he briefly discusses Steve McQueen's movie Shame, which is an instructive comparison. I reviewed Shame a few years ago for this blog; you can go back and read the review if you want to, but the relevant takeaway right now is that Shame, like Gravity, is an exercise in astounding cinematic and dramatic technique that looks at its characters primarily as collections of problems. "Drama" is too strong a word for a movie like Shame—it's more like a case history. Gravity is the same way; the self-discovery and growing confidence of its hero read like a cure rather than an epiphany. These are stories told from a clinical point of view, preoccupied with both the material and the subjective as sites where things can go wrong. You can be addicted to sex, you can be trapped by the memory of your dead daughter, Carey Mulligan might attempt suicide in your bathroom or George Clooney might drift off into the void. If these two movie are afraid of anything, it's collapse: cascades of mechanical failures, personal neuroses, descents into the grotesque. The possibility of entropy is what's really scary. Their redemption narratives are really normalization narratives—Sandra Bullock and Michael Fassbender struggle to be socialized, not reborn, in spite of all of Gravity's fetus imagery. Of course, the re-establishment of normality is one of the oldest plots in the world, but in classical comedy the threat is simply conflict, not absolute unraveling.

Gravity, in filling its objective reality with subjective symbolism, simply unifies psychological collapse with material collapse. If The Wire, Syriana, Zero Dark Thirty and other pieces of analytic realism dramatize the operation of a complex system, then Gravity dramatizes the disastrous collapse of such a system; unlike the The Wire and friends, it insists that such a system only becomes dehumanizing when it collapses. What's really disappointing about Gravity, then, is its inability to imagine possibilities outside of the reestablishment of order. Bret Easton Ellis noted (albeit spitefully) that we never really think Sandra Bullock is going to die; this is probably because, symbolically interlinked with imperiled order itself, Sandra Bullock would be a vote of no confidence against the concept of complex, diversified society if she were to die. This doesn't seem to be something we're ideologically prepared for. So it's ideologically imperative that Sandra Bullock emerge a stronger person; it's likewise imperative to at least imply that the mechanical failure that drives the plot (which entails the breakdown of world communication) is more a nuisance than a death blow. Brody complains that Gravity reduces "the spectrum of human life to a narrow consensus of decency"; maybe that's because outside this narrow (and narrowing) consensus, all we can see is the void.



This is the second part of an ongoing series I'm writing about contemporary comedy films.

Last time I wrote that the Manic Pixie Dream Girl archetype was the product of a sector of screenwriting preoccupied with inertia, awkwardness, and the search for identity, typically by wealthy white men in their twenties. If a movie like this has a girl-centric romantic subplot, the girl will inevitably tend to present Manic Pixie symptoms, because in this kind of movie, the style—the dialogue peppered with "realistic" disfluencies, the mean-spirited observational comedy and the pathetic protagonists—is so completely the focus that it strangles the plot and makes it impossible for anything to happen unless a savior appears who can show a way out of both the style and the content that the style has incapacitated. This savior is typically a Manic Pixie.

This is true whether or not she's a prototypic, undisguised iteration of the character like Kirsten Dunst in Elizabethtown or a self-aware attack on it like Kate Winslet in Eternal Sunshine of the Spotless Mind, whether she's ridiculously exaggerated like Mary Elizabeth Winstead (and everything else) in Scott Pilgrim Versus the World or downplayed to the point of nonexistence like Greta Gerwig in Greenberg. Her presentation might be different, but like a Campbellian hero, her role is the same.

So rather than writing yet another series of screeds against the pixie with a thousand faces, it seems to me that it would be more productive to go to the source and screed against the style of screenwriting instead. That said, what is the style, anyway?

When I say that it's obsessed with inertia, I have something very specific in mind. There's an awful lot of art that concerns itself partly or principally with the aimlessness that arises around adolescence. Romeo and Juliet, for one. So the subject matter isn't what's unique about this style of screenwriting. What's unique, rather, is the way the subject matter is emphasized. To examine that emphasis, let's look at an instructive foil, a movie with a lot of similarity to, say, Garden State and Tiny Furniture.









This is a montage from the middle of The Graduate. Our hero, as you can see, is numbly splitting his time between floating in his pool and carrying on an affair with his parents' friend at a nearby hotel; this montage neatly sums up, in under five minutes, his mindset at the time: he's aimless, hollow, numb and quietly desperate, alienated from his parents and even his lover, whose face we don't see clearly until the last shot. There doesn't seem to be a way out. None of this is really notable on its own; the important thing is that if you stretched this montage out over an hour and a half you would have the makings of 85% of a Manic Pixie Dream Girl film. All that's missing in this montage is the Manic Pixie herself.

Here's a plot:

Benjamin Braddock, a talented but aimless college graduate, has been home from college for a few months now, and doesn't seem interested in anything except the backyard pool and (unbeknownst to his parents) his trysts with the neighbor's wife. But just as he's about to succumb to loneliness and isolation, he meets a girl who's everything he needs—beautiful, lively and just different.

Throw in a few songs by the Shins and you've got a movie.

I'd argue that parts of The Graduate form the prototypic aimless male hero movie: a brooding, handsome loser lies around and mopes, doing his damnedest not to deal with his unexorcised demons. That's the core of Garden State, (500) Days of Summer, and most other movies in this genre.

At best, a Garden State-type movie is the first half of The Graduate. At worst, it's just those four-and-a-half minutes spread thinly over two hours, with a quick beginning and end tacked on. In either case, the movie is almost inevitably a slapdash, lazy, undemanding version of The Graduate, a movie that pretends emotional immobility is the same as subtlety and, bizarrely, that one-dimensional characterizations are the same as complex ones. (I guess the expectation of this last is to be some kind of Iceberg Theory, where the viewer will infer 90% of the screenplay on their own, but unfortunately nobody writing these movies is half the writer Hemingway was, so it inevitably becomes an excuse.)

With this in mind, let's compare The Graduate with Noah Baumbach's Greenberg, a movie that epitomizes the ennui-fueled, arrested-development energy of this genre. In Greenberg, our talented but aimless hero comes home after being away for a long time, where he spends most of his time floating around in a pool until he meets a girl who, we're led to assume, is the "first thing that's made him feel alive in years." Granted, he's in forties and not his twenties and the institution from which he's returning is mental and not academic, but that doesn't diminish its obvious stylistic debt to The Graduate.
Roger Greenberg floats from party to party, much as Ben Braddock does—the incredibly dry irony makes The Graduate's wordplay and physical comedy look Vaudevillian by comparison, but the jokes have the same butts—in the process abortively hooking up with the other house-sitter, a blond girl half his age, whose name, of course, is Florence. He's later reunited with her by a sick dog, and after some messy subplot issues involving his failed rock band and the possibility of a trip to Australia, which we equate with his continued emotional numbness, he decides to stay in California with Florence.

This is The Graduate. It just moves slower and cuts out halfway through.
The second half of the The Graduate, though, is what makes all the difference, and this in the problem: Elaine may be everything Ben needs, but she quickly becomes inaccessible, so he tells his parents he's marrying her, runs to Berkeley, follows her in a way that becomes less endearing every second, destroys his reputation, runs back down to Southern California, crashes her wedding, locks her family in a church, and hops a bus with her—and then the cameras roll on and on and on while the two of them stare up the aisle and slowly realize they have no idea what to do next. They don't even know where the bus is going. But with absolute disregard, it pulls away, and it's too late for them.

We don't get to see any of this in Greenberg. Greenberg is, in its entirety, the prologue to one action—that is, Roger's decision to stay with Florence. This is the only decision in the the movie that Roger doesn't defer or avoid. The decision to go to marry Elaine is the first decision in The Graduate that Ben doesn't defer or avoid, with the exception of his decision to take up with Mrs. Robinson—and he needs a lot of help with the latter—but the movie shows us the consequences of the decision. Ben's decision both signifies that he's taking responsibility for himself and irreversibly affects the plot; Roger's is nothing but an empty gesture. The irony of Greenberg is that it puts the act of taking responsibility for oneself, of choosing to stop deferring and live one's own life, into a context where it has no effect on the lives of any of the characters. Roger ostensibly chooses to start living, finally; in fact, though, all he chooses to do (mercifully!) is end the movie.

For all its extremely realistic content, Greenberg is really a fantasy. I am not going to dance around this: the ending of Greenberg, in which a protagonist who's previously been absolutely immobile is suddenly given a chance at romantic fulfillment and we fade out before we see how that romance ends up, is a happily-ever-after, and Greenberg is a fairy tale. Garden State is also a fairy tale, as is Elizabethtown. Any movie that conceives of growing up, of getting out of arrested development and into adulthood, as a kind of mystical gift that's dropped into the laps of its protagonists, will tend to turn into a fairy tale.

Happily-ever-after is a shallow ending. I won't argue against the deus-ex-machina as it's deployed in Greek tragedy, or even against its use in folklore, which tends to be more about encoded cultural lessons than about plot or character development anyway, but in contemporary indie cinema, which is so completely obsessed with verisimilitude that it looks more and more like this blog every day, it's hard for me to read it as anything more than the worst kind of aesthetic cowardice.

The Graduate has the aesthetic and intellectual maturity to show us what it means to break out of the doldrums suddenly, to find a consuming passion and dedicate yourself completely to it, and how that passion can ruin your life. In contrast, Greenberg and its ilk are like kids who haven't learned how to pick up their own laundry yet. It's like they invent the Pixie to act as a mother, somebody who will pick up their laundry for them and nurse them into adulthood along the way.

The thing is, we know that somewhere along the line, Roger Greenberg and Florence Marr are going to end up on a proverbial bus of their own, staring blankly up the aisle and realizing that it takes more than a magical donation to escape from inertia. We know that because The Graduate has had the courage to tell us the story up to that point. Greenberg doesn't even have the courage to pick up its own laundry.

What Ennui Hath Wrought, Part Two

Posted at  23.10 - by Unknown



This is the second part of an ongoing series I'm writing about contemporary comedy films.

Last time I wrote that the Manic Pixie Dream Girl archetype was the product of a sector of screenwriting preoccupied with inertia, awkwardness, and the search for identity, typically by wealthy white men in their twenties. If a movie like this has a girl-centric romantic subplot, the girl will inevitably tend to present Manic Pixie symptoms, because in this kind of movie, the style—the dialogue peppered with "realistic" disfluencies, the mean-spirited observational comedy and the pathetic protagonists—is so completely the focus that it strangles the plot and makes it impossible for anything to happen unless a savior appears who can show a way out of both the style and the content that the style has incapacitated. This savior is typically a Manic Pixie.

This is true whether or not she's a prototypic, undisguised iteration of the character like Kirsten Dunst in Elizabethtown or a self-aware attack on it like Kate Winslet in Eternal Sunshine of the Spotless Mind, whether she's ridiculously exaggerated like Mary Elizabeth Winstead (and everything else) in Scott Pilgrim Versus the World or downplayed to the point of nonexistence like Greta Gerwig in Greenberg. Her presentation might be different, but like a Campbellian hero, her role is the same.

So rather than writing yet another series of screeds against the pixie with a thousand faces, it seems to me that it would be more productive to go to the source and screed against the style of screenwriting instead. That said, what is the style, anyway?

When I say that it's obsessed with inertia, I have something very specific in mind. There's an awful lot of art that concerns itself partly or principally with the aimlessness that arises around adolescence. Romeo and Juliet, for one. So the subject matter isn't what's unique about this style of screenwriting. What's unique, rather, is the way the subject matter is emphasized. To examine that emphasis, let's look at an instructive foil, a movie with a lot of similarity to, say, Garden State and Tiny Furniture.









This is a montage from the middle of The Graduate. Our hero, as you can see, is numbly splitting his time between floating in his pool and carrying on an affair with his parents' friend at a nearby hotel; this montage neatly sums up, in under five minutes, his mindset at the time: he's aimless, hollow, numb and quietly desperate, alienated from his parents and even his lover, whose face we don't see clearly until the last shot. There doesn't seem to be a way out. None of this is really notable on its own; the important thing is that if you stretched this montage out over an hour and a half you would have the makings of 85% of a Manic Pixie Dream Girl film. All that's missing in this montage is the Manic Pixie herself.

Here's a plot:

Benjamin Braddock, a talented but aimless college graduate, has been home from college for a few months now, and doesn't seem interested in anything except the backyard pool and (unbeknownst to his parents) his trysts with the neighbor's wife. But just as he's about to succumb to loneliness and isolation, he meets a girl who's everything he needs—beautiful, lively and just different.

Throw in a few songs by the Shins and you've got a movie.

I'd argue that parts of The Graduate form the prototypic aimless male hero movie: a brooding, handsome loser lies around and mopes, doing his damnedest not to deal with his unexorcised demons. That's the core of Garden State, (500) Days of Summer, and most other movies in this genre.

At best, a Garden State-type movie is the first half of The Graduate. At worst, it's just those four-and-a-half minutes spread thinly over two hours, with a quick beginning and end tacked on. In either case, the movie is almost inevitably a slapdash, lazy, undemanding version of The Graduate, a movie that pretends emotional immobility is the same as subtlety and, bizarrely, that one-dimensional characterizations are the same as complex ones. (I guess the expectation of this last is to be some kind of Iceberg Theory, where the viewer will infer 90% of the screenplay on their own, but unfortunately nobody writing these movies is half the writer Hemingway was, so it inevitably becomes an excuse.)

With this in mind, let's compare The Graduate with Noah Baumbach's Greenberg, a movie that epitomizes the ennui-fueled, arrested-development energy of this genre. In Greenberg, our talented but aimless hero comes home after being away for a long time, where he spends most of his time floating around in a pool until he meets a girl who, we're led to assume, is the "first thing that's made him feel alive in years." Granted, he's in forties and not his twenties and the institution from which he's returning is mental and not academic, but that doesn't diminish its obvious stylistic debt to The Graduate.
Roger Greenberg floats from party to party, much as Ben Braddock does—the incredibly dry irony makes The Graduate's wordplay and physical comedy look Vaudevillian by comparison, but the jokes have the same butts—in the process abortively hooking up with the other house-sitter, a blond girl half his age, whose name, of course, is Florence. He's later reunited with her by a sick dog, and after some messy subplot issues involving his failed rock band and the possibility of a trip to Australia, which we equate with his continued emotional numbness, he decides to stay in California with Florence.

This is The Graduate. It just moves slower and cuts out halfway through.
The second half of the The Graduate, though, is what makes all the difference, and this in the problem: Elaine may be everything Ben needs, but she quickly becomes inaccessible, so he tells his parents he's marrying her, runs to Berkeley, follows her in a way that becomes less endearing every second, destroys his reputation, runs back down to Southern California, crashes her wedding, locks her family in a church, and hops a bus with her—and then the cameras roll on and on and on while the two of them stare up the aisle and slowly realize they have no idea what to do next. They don't even know where the bus is going. But with absolute disregard, it pulls away, and it's too late for them.

We don't get to see any of this in Greenberg. Greenberg is, in its entirety, the prologue to one action—that is, Roger's decision to stay with Florence. This is the only decision in the the movie that Roger doesn't defer or avoid. The decision to go to marry Elaine is the first decision in The Graduate that Ben doesn't defer or avoid, with the exception of his decision to take up with Mrs. Robinson—and he needs a lot of help with the latter—but the movie shows us the consequences of the decision. Ben's decision both signifies that he's taking responsibility for himself and irreversibly affects the plot; Roger's is nothing but an empty gesture. The irony of Greenberg is that it puts the act of taking responsibility for oneself, of choosing to stop deferring and live one's own life, into a context where it has no effect on the lives of any of the characters. Roger ostensibly chooses to start living, finally; in fact, though, all he chooses to do (mercifully!) is end the movie.

For all its extremely realistic content, Greenberg is really a fantasy. I am not going to dance around this: the ending of Greenberg, in which a protagonist who's previously been absolutely immobile is suddenly given a chance at romantic fulfillment and we fade out before we see how that romance ends up, is a happily-ever-after, and Greenberg is a fairy tale. Garden State is also a fairy tale, as is Elizabethtown. Any movie that conceives of growing up, of getting out of arrested development and into adulthood, as a kind of mystical gift that's dropped into the laps of its protagonists, will tend to turn into a fairy tale.

Happily-ever-after is a shallow ending. I won't argue against the deus-ex-machina as it's deployed in Greek tragedy, or even against its use in folklore, which tends to be more about encoded cultural lessons than about plot or character development anyway, but in contemporary indie cinema, which is so completely obsessed with verisimilitude that it looks more and more like this blog every day, it's hard for me to read it as anything more than the worst kind of aesthetic cowardice.

The Graduate has the aesthetic and intellectual maturity to show us what it means to break out of the doldrums suddenly, to find a consuming passion and dedicate yourself completely to it, and how that passion can ruin your life. In contrast, Greenberg and its ilk are like kids who haven't learned how to pick up their own laundry yet. It's like they invent the Pixie to act as a mother, somebody who will pick up their laundry for them and nurse them into adulthood along the way.

The thing is, we know that somewhere along the line, Roger Greenberg and Florence Marr are going to end up on a proverbial bus of their own, staring blankly up the aisle and realizing that it takes more than a magical donation to escape from inertia. We know that because The Graduate has had the courage to tell us the story up to that point. Greenberg doesn't even have the courage to pick up its own laundry.

This is the first part of an ongoing series I'm writing about contemporary comedy films.

I don't know if there's a more widely damned stock character in cinema these days, at least in the parts of the blogosphere that discuss representations of women in movies, than the Manic Pixie Dream Girl. We all know her, right? Kirsten Dunst in Elizabethtown, Natalie Portman in Garden State, Zooey Deschanel in (500) Days of Summer, etc. People condemn her so completely that it's amazing that she appears so often. She's held up as an example of everything bad about screenwriting these days: she's shallow, precious and ornamental, and she gives the sense that the writer believes that women basically exist to provide direction and guidance to brooding men. Despite all of this, though, she keeps cropping up, and she keeps cropping up even when she's not supposed to be able to. Even when the writer has obviously tried painstakingly to subvert every aspect of the stock character, as in Kate Winslet's character in Eternal Sunshine of the Spotless Mind, who was created specifically to quash the archetype (and even almost succeeds, in a couple of monologues), in the end she still feels like a Manic Pixie, like the persona is a demon that even the forces of Hollywood can't exorcise no matter how hard they try.

What that says to me is that there's nothing innate in these poor women that's causing them to transform into Manic Pixies; rather, it's probably something about the situations that screenwriting today creates for its characters that stick them with the Manic Pixie label. If character qualities alone aren't enough to form a definition of her, it would probably be more productive to analyze the role she inhabits in the plot . So rather than look at a list of personality traits (zaniness, lack of inhibition, fun dress sense etc.), let's look instead at how she functions and what she represents.

How she functions, I'd argue, is as a source of direction. The Manic Pixie Dream Girl, regardless of whether she has blue hair or pink hair, whether she wears vintage sweaters or Doc Martens, is in the movie basically as a catalyst, a plot device to kickstart the main character's inert life. Her personal traits are totally irrelevant to this fact; she could be anything as long as she gets the catalysis done. A Manic Pixie Dream Girl is a cross between a messiah and a muse: she not only inspires, but she does it at a moment of dire need, when the protagonist is so stuck, professionally, and emotionally, that inspiration is basically interchangeable with salvation. All of which is to say that she can't exist in a movie that doesn't have a directionless protagonist, and that the Enemy in her movies—the force so evil and all-encompassing that only outside salvation can defeat it—is inertia itself. Not just unleaded plebeian inertia, either, but the high-octane moneyed twentysomething variety. Without inertia, she has no in. And the corollary of that is that if the movie is about inertia, she will appear. Any movie about educated twentysomethings that is fundamentally about one man's struggle with inertia, and has a major subplot that is romantic in the conventional sense, will tend to produce Manic Pixie Dream Girls. 

So now we have not only a definition but a way of predicting when a Manic Pixie will show up—and also, we're no longer just talking about this particular character archetype, but rather the whole style of screenwriting that created her—that is, screenwriting obsessed with inertia, awkwardness, and "finding yourself."

This sector of screenwriting is what gave us the careers of Judd Apatow, Noah Baumbach, Michael Cera, Jesse Eisenberg, Lena Dunham, and a lot of others, and it cleaves pretty closely to their general style. It's preoccupied with adolescence, ennui, arrested development, lingering family issues, and the utter inability to cope with the choices provided by privilege. None of this is new to screenwriting or narrative in general, though—John Hughes movies are often about these issues, The Graduate certainly is, and, of course, so are Portrait of the Artist as a Young Man and Augustine's Confessions. 


What differentiates this new kind of screenwriting is its obsessive focus on the minutiae of the lives of the characters it describes, the premium it places on realism. Movies like Greenberg, Superbad and Tiny Furniture are precise. They resist the standard Hollywood dialog style—nothing is ever glossed over by resorting to standard popcorn-movie diction, characters often speak with likes and whatevers intact, and nothing happens that could not happen in real life. (Notable exceptions like Eternal Sunshine of the Spotless Mind are careful to present their fantastic elements as realistically as possible—the Lacuna Inc. set is as quotidian a dentist's office.) They reject the high-toned wit of classic comedies like My Man Godfrey, the "one word: plastics" satire of The Graduate, the outrageous sitcom tone of Ferris Bueller's Day Off and even the condescending sneer of Dazed and Confused in favor of a level-headed, sympathetic inspection of their misbegotten heroes exactly as they are. They are invariably about intelligent but listless middle-class people, people who have their heads on straight but are maybe a little selfish, maybe a little numb, and usually very socially inept.

Now, not all of these movies have Manic Pixie Dream Girls. There's none in Superbad, none in Tiny Furniture, none in The Squid and the Whale. But in the solo straight white male twentysomething genre—Greenberg, (500) Days of Summer, Garden State, Eternal Sunshine of the Spotless Mind—she's inevitable.

These movies, the white-dude-living-alone ones, are also typically the ones that are most concerned with wallowing in carefully observed realist aimlessness. The style—disfluencies in dialog, realism in storyline—is so completely united with the subject matter, it comes to embody the aimlessness and ennui that the movies are about, and transcending that aimlessness is inextricable from transcending the style. So the plots require an instrument like the Manic Pixie Dream Girl, who wears sun dresses when everyone else is in t-shirts and jeans, who sings songs from children's television when everyone else is talking in monotone, and who does her own social thing when everyone else is trapped on the middle-class twentysomething treadmill. She's the only character who's allowed to break out of the obsessive, precise realism of the movies, just as she's the only character who's allowed to break out of the cynical realist conventions of the plot. Both in style and in subject, she's the one concession the movie makes to real fantasy, and this fantasy is what interrupts the main character's doldrums for long enough that he can learn to love again.

Her slightly outrageous behavior, cloying and precious as it is, is really the most parsimonious way to make the movie work. What's more, she reveals the fact that movies so ideologically fixated on minute realism require the implosion of that very minute realism to function; the type of screenwriting that produces the Manic Pixie Dream Girl produces her to destroy the realist style it's created, which is the only way it can resolve itself. She's a lazy, sexist character archetype, yes, but the movie needs her nonetheless. Rather than critique her in a vacuum, then, it's probably best to critique the environment that creates her, the sterile focus on verisimilitude and aimlessness that necessitates her. Browbeating writers into paranoia isn't going to make her go away; she'll just appear in ever more subtle and devious ways, because she's a consequence of movies about white dudes in their twenties with their own apartments. So shut up about the poor Pixie, O thou bloggers. It's not her fault. Society made her.

What Ennui Hath Wrought, Part One

Posted at  16.05 - by Unknown

This is the first part of an ongoing series I'm writing about contemporary comedy films.

I don't know if there's a more widely damned stock character in cinema these days, at least in the parts of the blogosphere that discuss representations of women in movies, than the Manic Pixie Dream Girl. We all know her, right? Kirsten Dunst in Elizabethtown, Natalie Portman in Garden State, Zooey Deschanel in (500) Days of Summer, etc. People condemn her so completely that it's amazing that she appears so often. She's held up as an example of everything bad about screenwriting these days: she's shallow, precious and ornamental, and she gives the sense that the writer believes that women basically exist to provide direction and guidance to brooding men. Despite all of this, though, she keeps cropping up, and she keeps cropping up even when she's not supposed to be able to. Even when the writer has obviously tried painstakingly to subvert every aspect of the stock character, as in Kate Winslet's character in Eternal Sunshine of the Spotless Mind, who was created specifically to quash the archetype (and even almost succeeds, in a couple of monologues), in the end she still feels like a Manic Pixie, like the persona is a demon that even the forces of Hollywood can't exorcise no matter how hard they try.

What that says to me is that there's nothing innate in these poor women that's causing them to transform into Manic Pixies; rather, it's probably something about the situations that screenwriting today creates for its characters that stick them with the Manic Pixie label. If character qualities alone aren't enough to form a definition of her, it would probably be more productive to analyze the role she inhabits in the plot . So rather than look at a list of personality traits (zaniness, lack of inhibition, fun dress sense etc.), let's look instead at how she functions and what she represents.

How she functions, I'd argue, is as a source of direction. The Manic Pixie Dream Girl, regardless of whether she has blue hair or pink hair, whether she wears vintage sweaters or Doc Martens, is in the movie basically as a catalyst, a plot device to kickstart the main character's inert life. Her personal traits are totally irrelevant to this fact; she could be anything as long as she gets the catalysis done. A Manic Pixie Dream Girl is a cross between a messiah and a muse: she not only inspires, but she does it at a moment of dire need, when the protagonist is so stuck, professionally, and emotionally, that inspiration is basically interchangeable with salvation. All of which is to say that she can't exist in a movie that doesn't have a directionless protagonist, and that the Enemy in her movies—the force so evil and all-encompassing that only outside salvation can defeat it—is inertia itself. Not just unleaded plebeian inertia, either, but the high-octane moneyed twentysomething variety. Without inertia, she has no in. And the corollary of that is that if the movie is about inertia, she will appear. Any movie about educated twentysomethings that is fundamentally about one man's struggle with inertia, and has a major subplot that is romantic in the conventional sense, will tend to produce Manic Pixie Dream Girls. 

So now we have not only a definition but a way of predicting when a Manic Pixie will show up—and also, we're no longer just talking about this particular character archetype, but rather the whole style of screenwriting that created her—that is, screenwriting obsessed with inertia, awkwardness, and "finding yourself."

This sector of screenwriting is what gave us the careers of Judd Apatow, Noah Baumbach, Michael Cera, Jesse Eisenberg, Lena Dunham, and a lot of others, and it cleaves pretty closely to their general style. It's preoccupied with adolescence, ennui, arrested development, lingering family issues, and the utter inability to cope with the choices provided by privilege. None of this is new to screenwriting or narrative in general, though—John Hughes movies are often about these issues, The Graduate certainly is, and, of course, so are Portrait of the Artist as a Young Man and Augustine's Confessions. 


What differentiates this new kind of screenwriting is its obsessive focus on the minutiae of the lives of the characters it describes, the premium it places on realism. Movies like Greenberg, Superbad and Tiny Furniture are precise. They resist the standard Hollywood dialog style—nothing is ever glossed over by resorting to standard popcorn-movie diction, characters often speak with likes and whatevers intact, and nothing happens that could not happen in real life. (Notable exceptions like Eternal Sunshine of the Spotless Mind are careful to present their fantastic elements as realistically as possible—the Lacuna Inc. set is as quotidian a dentist's office.) They reject the high-toned wit of classic comedies like My Man Godfrey, the "one word: plastics" satire of The Graduate, the outrageous sitcom tone of Ferris Bueller's Day Off and even the condescending sneer of Dazed and Confused in favor of a level-headed, sympathetic inspection of their misbegotten heroes exactly as they are. They are invariably about intelligent but listless middle-class people, people who have their heads on straight but are maybe a little selfish, maybe a little numb, and usually very socially inept.

Now, not all of these movies have Manic Pixie Dream Girls. There's none in Superbad, none in Tiny Furniture, none in The Squid and the Whale. But in the solo straight white male twentysomething genre—Greenberg, (500) Days of Summer, Garden State, Eternal Sunshine of the Spotless Mind—she's inevitable.

These movies, the white-dude-living-alone ones, are also typically the ones that are most concerned with wallowing in carefully observed realist aimlessness. The style—disfluencies in dialog, realism in storyline—is so completely united with the subject matter, it comes to embody the aimlessness and ennui that the movies are about, and transcending that aimlessness is inextricable from transcending the style. So the plots require an instrument like the Manic Pixie Dream Girl, who wears sun dresses when everyone else is in t-shirts and jeans, who sings songs from children's television when everyone else is talking in monotone, and who does her own social thing when everyone else is trapped on the middle-class twentysomething treadmill. She's the only character who's allowed to break out of the obsessive, precise realism of the movies, just as she's the only character who's allowed to break out of the cynical realist conventions of the plot. Both in style and in subject, she's the one concession the movie makes to real fantasy, and this fantasy is what interrupts the main character's doldrums for long enough that he can learn to love again.

Her slightly outrageous behavior, cloying and precious as it is, is really the most parsimonious way to make the movie work. What's more, she reveals the fact that movies so ideologically fixated on minute realism require the implosion of that very minute realism to function; the type of screenwriting that produces the Manic Pixie Dream Girl produces her to destroy the realist style it's created, which is the only way it can resolve itself. She's a lazy, sexist character archetype, yes, but the movie needs her nonetheless. Rather than critique her in a vacuum, then, it's probably best to critique the environment that creates her, the sterile focus on verisimilitude and aimlessness that necessitates her. Browbeating writers into paranoia isn't going to make her go away; she'll just appear in ever more subtle and devious ways, because she's a consequence of movies about white dudes in their twenties with their own apartments. So shut up about the poor Pixie, O thou bloggers. It's not her fault. Society made her.

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